Experience

A career spanning wearable technology, functional apparel and specialty costume building.

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Wearable Design Consultant & Startup Mentor | KITE Research Institute

2024–Present

Contract product development support for medical wearables, including concept development, prototyping, render creation and product communication for early-stage research and startup work.

3D Design Manager | Joe Fresh

2022–2025

Led company-wide 3D design initiatives across concept, technical development and e-commerce, building workflows, asset libraries, standards and training across teams.

FX Builder, Sewer, Cutter, Pattern Maker | IATSE 873

2019–2021, 2025–Present

Built specialty costumes for film and motion picture, including armor, harnesses, footwear, and complex soft goods, alongside traditional cut-and-sew garments.

Senior Designer, Wearable Technology | Seismic

2017–2019

Led soft goods development for exoskeleton systems, translating biomechanical and engineering requirements into patented, manufacturable wearable solutions.

Senior Product Designer, Wearable Technology | SubPac

2012–2017

Supported the design and development of wearable tactile audio systems, guiding soft goods prototyping, product validation and refinement across multiple form factors.

Seamstress & Assistant Pattern Maker | Industry Costumes

2004–2012

Trained through years of hands-on costume making for theatre, film, opera and dance, building deep experience in sewing, cutting, fitting, finishing and complex garment construction.