Contract product development support for medical wearables, including concept development, prototyping, render creation and product communication for early-stage research and startup work.
Experience
A career spanning wearable technology, functional apparel and specialty costume building.
View LinkedIn ProfileLed company-wide 3D design initiatives across concept, technical development and e-commerce, building workflows, asset libraries, standards and training across teams.
Built specialty costumes for film and motion picture, including armor, harnesses, footwear, and complex soft goods, alongside traditional cut-and-sew garments.
Led soft goods development for exoskeleton systems, translating biomechanical and engineering requirements into patented, manufacturable wearable solutions.
Supported the design and development of wearable tactile audio systems, guiding soft goods prototyping, product validation and refinement across multiple form factors.
Trained through years of hands-on costume making for theatre, film, opera and dance, building deep experience in sewing, cutting, fitting, finishing and complex garment construction.