Wearable Audio

SubPac

Soft Goods Designer | Palo Alto, CA | 2012-2017

SubPac is a wearable tactile audio system that translates low-frequency sound into a physical, immersive experience. I led soft goods design across seat back and vest based form factors, balancing comfort, performance and manufacturability. My work spanned prototyping, validation and supply chain coordination, contributing to patented wearable audio solutions that let users physically feel deep bass across music, gaming and immersive media.

SubPac product image
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